Prequel bonus:
Have a completed save game file from the original Tales of Symphonia from GameCube on your memory to receive bonus items at the start of the game.
Completion bonuses:
Complete the game and load the saved game file to access New Game mode. In this mode, you can spend your GRADE to earn bonuses. Unlock the following bonuses by spending the corresponding amount of GRADE:
BONUS – GRADE
10x Experience – 2000 GRADE
Double damage given and receive – 150 GRADE
Double experience – 300 GRADE
Half Experience – 10 GRADE
Hold up to thirty items -? 150 GRADE
Keep battle info – 50 GRADE
Keep befriended monsters -? 200 GRADE
Keep items – 110 GRADE
Keep learned Artes – 350 GRADE
Keep learned Skills – 250 GRADE
Keep Monster Book data – 10 GRADE
Keep obtained titles – 50 GRADE
Keep play time -? 20 GRADE
Keep recipes learned and titles obtained from recipes – 50 GRADE
Keep skit collection data – 0 GRADE
Keep your Gald – 200 GRADE
Receive more GRADE in battles – 20 GRADE
Set EXP to 1 and increase EXP bonus – 50 GRADE
Start with 160 HP – 10 GRADE
Start with 500 HP (except monsters) – 50 GRADE
Also, after completing the game you can access the Gladsheim dungeon, which will appear on the map during Chapter 8.
Mania difficulty:
To unlock mania difficulty, beat the game.
Unknown difficulty:
To unlock the Unknown difficulty, beat the game on Mania difficulty.
Unlock Twilight Palace dungeon:
To unlock the Twilight Palace dungeon, beat the Twilight Palace quests from Katz Guild. The Twilight Palace quest will be available from chapter 5 through chapter 8.
Alternate ending sequences:
View the following alternate ending sequences by performing the corresponding tasks:
ENDING – HOW TO UNLOCK
Bad – Defeat Marta first, then Lloyd during the final battle.
Normal – Lose to Lloyd and Marta during the final battle, then defeat Ratatosk. If you did not make enough good choices throughout the game, you will get the normal ending.
Good – Lose to Lloyd and Marta during the final battle, then defeat Ratatosk. If you made enough good choices throughout the game, you will get the good ending.
Unlockable titles:
Unlock the following titles by performing the corresponding tasks:
Emil’s Titles:
TITLE – HOW TO UNLOCK
Destined Partner – Finish the Richter side-quests.
Perfect Partner – Get the perfect ending.
Master Fisherman – Monster fish 100 times.
Berserker – Fight 256 battles in hard, mania, or unknown mode.
Divine Swordsman – Complete the Special rank battle in the colosseum with Emil.
Monster Lover – Make a pact with 25 monsters.
Prince of Monsters – Make a pact with 100 monsters.
King of Monsters – Fill the Kats monster registrar.
Decipherer of the Seal – Complete the Twilight Palace.
Master of Black and White – Complete Gladsheim.
Peeping Tom – Visit the hot springs and have the boys enter.
Jewel Hunter – Visit Meltokio after collecting Lloyd’s Mask 3.
Marta’s Titles:
TITLE – HOW TO UNLOCK
Perfect Partner – Complete the game with the perfect ending.
Apprentice cook – Collect 10 recipes.
Cooking Fighter – Collect all the recipes.
Battle Princes – Complete the Special rank in the Colosseum with Marta.
Procurer of the Secret Treasure – Complete the Palace of Twilight.
Master of Black and White – Complete Gladsheim.
Ironing Board – Visit the hot springs and have the girls go in them.
Emil’s Hidden Arte:
After the Unison Bar is full and after using an Arcane Arte, press B to do a Mystic Arte using Emil. Press B again before his Mystic Arte finishes to use a hidden Arte, “Ain Soph Aur”. This only works when Emil is in “Ratatosk Mode”.
Mystic Artes:
To perform your characters’ Mystic Artes (Hi-Ougi), first reach level
30. Then, equip the skill “Special” and perform either a High Magic Arte
or an Arcane Art and hold B. Your character should then perform their
Mystic Arte (Hi-Ougi).
Ase Nova unison attack:
When Emil and Marta both have the skill “Special” equipped, they will
sometimes perform a special unison attack called “Arse Nova”. This
happens randomly, however if certain conditions are met, it will always
happen. The key is in the elemental grid at the bottom left corner of
the screen. When the grid shows equal parts dark and light, press C when
the unison attack gauge is over half full as either Emil or Marta to do
Ase Nova. If the Field Element is Light, do one base Dark-element
attack then do the unison. If the Field Element is Dark, do a weak Light
attack? then perform the unison.
Mystic Artes:
The following Artes are listed from Strongest to Weakest for all playable characters:
ARTE – CHARACTER
Divine Justice – Lloyd
Crimson Devastation – Presea
Shining Bind – Zelos
Indignation – Genis
Quasi Seal – Sheena
Sacred Shine – Raine
Final Fury – Regal
Devil’s Hellfire (Green) – Emil
Holy Judgement – Colette
Devil’s Hellfire (Red) – Ratatosk Emil
Radiant Roar – Marta
Ain Soph Aur – Ratatosk Emil Extension?
Evolutions:
Plant
Filifolia (Earth) level 14 to Caerurea (Earth) level 25 to Treant (Earth) level 35 and Statue (Ground Breaker) to Mandocello (Earth)
Filifolia (Earth) level 14 to Caerurea (Earth) level 28 to Orcrot (Earth)
Fungus (Darkness) level 13 to Marcoid (Ice) level 24 to Stinkhorn (Ice)
Fungus (Darkness) level 23 to Toadstool (Darkness) level 40 and Statue (Ground Breaker) to Vaudeville (Darkness)
Etheliana (Wind) level 13 to Shallow Grave (Earth) level 25 to Truncata (Earth) level 35 and Statue (Ground Breaker) to Dionaea (Earth)
Etheliana (Wind) level 20 to Garcilis (Wind)
Mandragora (Earth) level 14 to Alarune (Darkness) level 20 to Korigan (Earth) level 28 and
Statue (Ground Breaker) to Lailah (Light)
Mandragora (Earth) level 14 to Alarune (Darkness) level 20 to Puck (Wind)
Mandragora (Earth) level 24 to Hamadryad (Earth)
Beast
Wolf (Fire) level 10 to Black Wolf (Darkness) level 26 to Fenrir (Ice)
Wolf (Fire) level 22 to Hell Hound (Fire) level 25 to Cerberus(Fire)
Wolf (Fire) level 24 to Padfoot (Light) level 30 and Statue (Feral Shadow) to Orion (Light)
Bear (Fire) level 20 to Grisley (Fire) level 25 to Cave Bear (Ice) level 30 and Statue (Feral Shadow) to Galf Beast (Lightning)
Bear (Fire) level 20 to Grisley (Fire) level 25 to Were Bear (Fire) level 48 to Wolf Heddin (Ice)
Wild Rabbit (Earth) level 12 to Cotton Tail (Earth) level 21 to Carbuncle (Fire)
Wild Rabbit (Earth) level 18 and Statue (Feral Shadow) to Peallaidh (Light) level 30 and Statue (Feral Shadow) to Gunna (Fire)
Wild Rabbit (Earth) level 24 to Vorpal Bunny (Darkness) level 36 and Statue (Feral Shadow) to Miscasa (Light)
Ogre (Fire) level 12 to Red Ogre (Fire) level 40 and Statue (Feral Shadow) to Titan (Fire)
Ogre (Fire) level 20 to Yeti (Ice) level 23 to Firbolg (Ice)
Serpent (Fire) level 12 to Lizard (Water) level 23 to Salamander (Fire)
Serpent (Fire) level 12 to Lizard (Water) level 28 to Basilik (Earth)
Serpent (Fire) level 22 to Viper (Lightning) level 27 and Statue (Feral Shadow) to Kosh (Wind)
Chimera (Fire) level 15 to Manitcore (Fire) level 26 to Sphinx (Wind)
Chimera (Fire) level 21 to Griffin (Wind) level 38 and Statue (Feral Shadow) to Hippogryph (Darkness)
Kitty Kat (Darkness)
Insect
Bumble Bee (Wind) level 14 to Killer Bee (Wind) level 27 to Hornet (Wind)
Bumble Bee (Wind) level 14 to Killer Bee (Wind) level 27 and Edge Walker to Queen (Lightning)
Scorpion (Earth) level 12 to Antares (Darkness) level 28 to Girtablili (Ice)
Scorpion (Earth) level 17 to Killer Mantis (Wind) level 25 to Lumber Jack (Wind) level 45 and Statue (Edge Walker) to Popsickle (Lightning)
Crawler (Earth) level 16 to Embryo (Lightning) level 22 to Habetrot (Light)
Crawler (Earth) level 20 to Caterpillar (Earth) level 34 and Statue (Edge Walker) to Neurotica (Earth)
Stone Eater (Earth) level 13 to Rock Eater (Earth) level 23 to Earth Eater (Darkness)
Stone Eater (Earth) level 22 Island Worm (Water) level 33 and Statue (Edge Walker) to Mia Culpa (Wind)
Spider (Earth) level 14 to Tarantula (Earth) level 24 to Arachne (Lightning)
Spider (Earth) level 14 to Tarantula (Earth) level 26 and Statue (Edge Walker) to Simoriah (Fire)
Spider (Earth) level 26 to Pit Spider (Darkness)
Bird
Chirpee (Wind) level 15 to Jabber (Fire)
Chirpee (Wind) level 20 to Peepit (Ice)
Chirpee (Wind) level 20 to Raven (Wind) level 24 to Phoenix (Fire)
Chirpee (Wind) level 20 to Raven (Wind) level 24 to Simurgh (Wind)
Chirpee (Wind) level 20 to Raven (Wind) level 40 and Statue (Arcanum Wings) to Izimbra (Lightning)
Axe Beak (Wind) level 20 to Aepyornis (Wind) level 20 to Cocatrice (Earth)
Axe Beak (Wind) level 20 to Aepyornis (Wind) level 30 to Roc (Wind)
Axe Beak (Wind) level 20 to Aepyornis (Wind) level 30 and Statue (Arcanum Wing) to Moon Rocks (Wind)
Axe Beak (Wind) level 24 to Dodo (Earth)
Harpy (Wind) level 16 to Furie (Wind) level 26 and Statue (Arcanum Wing) to Aello (Darkness)
Harpy (Wind) level 16 to Furie (Wind) level 35 and Statue (Arcanum Wing) to Fenia (Fire)
Harpy (Wind) level 23 to Siren (Water)
Black Bat (Wind) level 12 to Light Wing (Wind) level 30 and Statue (Arcanum Wings) to Dogma (Lightning)
Black Bat (Wind) level 22 to Were Bat (Wind) level 26 to Dire Bat (Wind)
Aquatic
Tortoise (Water) level 20 to Megalith (Earth)
Tortoise (Water) level 12 to Archelon (Ice) level 22 to Dark Steel (Darkness) level 42 and Statue (Innocent Blood) to Aspidoceleon (Water)
Tortoise (Water) level 12 to Archelon (Ice) level 22 to Zaratan (Water)
Sea Monk (Water) level 14 to Sea Bishop (Water)
Sea Monk (Water) level 18 to Kraken (Water) level 32 to Charybdis (Ice)
Sea Monk (Water) level 18 to Kraken (Water) level 32 and Statue (Innocent Blood) to Lusca (Ice)
Killer Fish (Water) level 13 to Sea Hog (Water) level 18 to Orca (Water)
Killer Fish (Water) level 13 to Sea Hog (Water) level 28 and Statue (Innocent Blood) to Jasconius (Water)
Killer Fish (Water) level 21 to Remora (Water) level 23 to Echeines (Ice) level 30 and Statue (Innocent Blood) to Barracuda (Darkness)
Merrow (Water) level 24 to Selkie (Water)
Merrow (Water) level 14 to Nixie (Water) level 28 to Nereis (Water) level 40 and Statue (Innocent Blood) to Rusalka (Darkness)
Merrow (Water) level 14 to Nixie (Water) level 28 to Asrai (Ice)
Polwigle (Water) level 12 to Bullfrog (Water) level 23 to Oannes (Ice) level 32 and Statue (Innocent Blood) to Heqet (Light)
Polwigle (Water) level 12 to Bullfrog (Water) level 30 to Baal (Fire)
Polwigle (Water) level 18 to Grindlylow (Ice)
Free Form
Slime (Ice) level 14 to Mousse (Ice) level 28 to Slime Mold (Darkness)
Slime (Ice) level 20 to Jelly (Ice) level 20 to Slime Mold (Darkness)
Slime (Ice) level 20 to Ooze (Water) level 30 and Statue (Damnation) to Ligeia (Lightning)
Slime (Ice) level 24 to Pudding (Ice) level 30 and Statue (Damnation) to Ligeia (Lightning)
Leech (Water) level 14 to Poison Leech (Water) level 26 to Leech King (Wind)
Leech (Water) level 23 to Blood Sucker (Water) level 26 and Statue (Damnation) to Blood Bound (Fire)
Gamat (Water) level 16 to Blue Rose (Water)
Gamat (Water) level 16 to Anemone (Water) level 26 and Statue (Damnation) to Incoginto (Darkness)
Gamat (Water) level 16 to Anemone (Water) level 26 to Lunatisidhe (Water)
Demon
Imp (Darkness)
Gremlin (Lightning) level 18 to Demon (Darkness) level 25 to ArchDemon (Ice) level 35 and Statue (Lord of Chaos) to Vroom (Fire)
Gremlin (Lightning) level 22 to Pit Fiend (Earth) level 25 to Cacodemon (Lightning)
Gremlin (Lightning) level 22 to Pit Fiend (Earth) level 25 to Pied Piper (Wind)
Lamia (Earth) level 13 to Erinyes (Darkness)
Lamia (Earth) level 18 to Graeae (Earth) level 22 to Gorgon (Earth) level 45 and Statue (Lord of Chaos) to Ruby Dear (Ice)
Lamia (Earth) level 18 to Graeae (Earth) level 28 to Echidna (Darkness)
Lamia (Earth) level 18 to Graeae (Earth) level 35 to Moirae (Lightning)
Dragon
Fire Drake (Fire) level 18 to Sea Wyvern (Water)
Fire Drake (Fire) level 22 to Wyvern (Lightning) level 26 to Vouivre (Ice)
Fire Drake (Fire) level 22 to Wyvern (Lightning) level 26 to Wyvern Lord (Lightning) level 32 and Statue (Bright Flame) to Bakunawa (Light)
Fire Drake (Fire) level 22 to Wyvern (Lightning) level 34 and Statue (Bright Flame) to Ishrantu (Darkness)
Were Dragon (Fire) level 21 to Elder Dragon (Fire) level 23 to Tiamat (Ice) level 32 and Statue (Bright Flame) to Blade Rex (Fire)
Were Dragon (Fire) level 21 to Shadow Dragon (Darkness) level 23 to Fafnir (Ice)
Were Dragon (Fire) level 21 to Wyrm (Earth) level 23 to Hydra (Water)
Were Dragon (Fire) level 21 to Wyrm (Earth) level 32 and Statue (Bright Flame) to Jormungandr (Wind)
Ghost
Zombie (Darkness) level 12 to Skeleton (Ice) level 25 to Cross Bone (Ice)
Zombie (Darkness) level 18 to Corpse (Darkness) level 26 to Ghoul (Darkness) level 32 and Statue (Heart Warden) to Bastiage (Darkness)
Dullahan (Ice) level 15 to Night Stalker (Darkness) level 26 to Crusader (Light) level 52 and Heart Warden to Sword Dancer (Fire)
Dullahan (Ice) level 20 to Dark Rider (Darkness) level 30 to Pale Rider (Ice)
Ghost (Ice) level 12 to Phantom (Darkness) level 20 to Wraith (Darkness)
Ghost (Ice) level 22 to Undertaker (Darkness) level 27 to Grave Digger (Earth)
Ghost (Ice) level 24 to Haunt (Darkness) level 24 to Banshee (Ice) level 45 and Statue (Heart Warden) to Ravenous (Darkness)
Magical Being
Clay Golem (Earth) level 18 to Golem (Earth) level 18 to Mithril Golem (Lightning) level 32 and Statue (Jihad) to Ice Titan (Ice)
Clay Golem (Earth) level 18 to Golem (Earth) level 25 to Talos (Lightning)
Clay Golem (Earth) level 18 to Rock Golem (Fire)
Poltergeist (Fire) level 22 to Living Sword (Lightning)
Poltergeist (Fire) level 24 to Machina (Lightning) level 26 to Mournblade (Darkness)
Poltergeist (Fire) level 24 to Machina (Lightning) level 42 and Statue (Jihad) to Made in Heaven (Light)
Automaton (Earth) level 15 to Colossus (Earth) level 25 to Goliath (Lightning)
Automaton (Earth) level 15 to Gargoyle (Wind) level 35 and Statue (Jihad) to Epitaph (Lightning)
Mimic (Fire) level 23 to Shape Shifter (Lightning) level 23 to Pandora (Darkness)
Mimic (Fire) level 23 to Shape Shifter (Lightning) level 23 and Statue (Jihad) to Jaw Breaker (Wind)
Igniter (Fire)
Muzzler (Ice)
Enforcer (Earth)
Liberator (Light)
Thinker (Water)
Punisher (Dark)
Purger (Wind)
Awakener (Lightning)
Statues:
Ground Breaker (Plant)
Tree Sap
Fragrant Wood
Philosopher’s Stone
Quality Stone
Feral Shadow (Beast)
Ogre’s Blood
Evil Eye
Philosopher’s Stone
Quality Stone
Edge Walker (Insect)
Twisted Horn
Insect Fluid
Philosopher’s Stone
Quality Stone
Arcanum Wings (Bird)
Chicken Bones
Harpy’s Feather
Philosopher’s Stone
Quality Stone
Innocent Blood (Aquatic)
Quality Shell
Coral
Philosopher’s Stone
Quality Stone
Damnation (Free Form)
Monster Extract
Saliva
Philosopher’s Stone
Quality Stone
Lord of Chaos (Demon)
Demon’s Horn
Hunting Horn
Philosopher’s Stone
Quality Stone
Bright Flame (Dragon)
Dragon’s Blood
Dragon’s Anger
Philosopher’s Stone
Quality Stone
Heart Warden (Ghost)
Bloody Cloth
Strong Bone
Philosopher’s Stone
Quality Stone
Jihad (Magical Being)
Anima
Animus
Philosopher’s Stone
Quality Stone