Completion bonuses:
-Complete the game under the easy difficulty setting to unlock the “Unbreakable Melee Weapons” and “Bullet Reflection” options. Complete the game under the normal difficulty setting to unlock the “Vampiric Health” and “All Weapons” options. Complete the game under The One difficulty setting to unlock the “Infinite Health” option.
-To easily unlock the cheat options, complete the game under the easy or normal difficulty setting. After that, enter the level selection screen and play the first level again. After killing the Agent and the man in the white suit, kill Agent Smith. The One difficulty setting will now be unlocked. Enter the level selection screen and play the final Boss battle under The One difficulty setting. After defeating him, all cheat options will be unlocked.
-To easily unlock the cheat options, complete the game under the easy difficulty setting. Then, play the first level where you must fight the people, the Agent, the wall walking person, then Agent Smith. Complete that level, than choose the medium or hard difficulty setting. Go to the level selection screen and choose the last level and complete it. You will then unlock the two codes for that difficulty setting. There is no need to complete the entire game over again, then do the same thing with the other difficulty setting to have all the cheats unlocked.
The One mode:
Complete the Have You Ever Had A Dream, Neo level without dying to unlock The One difficulty setting, which is the hardest difficulty setting.
Master mode:
For Master mode, defeat the first wave of enemies in the Have You Ever Had A Dream, Neo level.
Zion Archive level:
To permanently unlock the Zion Archive level at the level selection screen., upgrade the icon in the 8 o’clock position on the Atman Principle.
Bonuses:
Collect the hidden briefcases and complete the indicated level to unlock various bonuses. Note: Some briefcases are given as rewards for completing hidden objectives.
Combos
Machine Gun Kick combo: The Chase – I Need An Exit: The briefcase is in the corner of the market area behind the fruit stands. To do the combo, press Strike(5), Focus Strike, Special Attack Strike, then tap Strike rapidly.
Quick Kicks combo: Storming The Drain: Touch the top two platforms in the second to last room. To do the combo, press Strike(4), Focus Strike, Special Attack Strike.
The Codebreaker combo: Weapon Training: The briefcase is with The Operator’s secret stash in the upstairs corridor when returning to teahouse.
The One combo: The Burly Brawl: Defeat thirty Agent Smiths and the briefcase will appear in the center of the level. To do the combo, press Strike(5), Focus Strike, Special Strike, tap Strike rapidly, press Focus Special, tap Strike rapidly, press Special, tap Strike, jump then rotate the Analog-stick in a full circle at the peak.
The Beginning Of The End combo: Seraph’s Apology: Return to the teahouse from the theater then destroy one of the tables and all eight support columns. To do the combo, press Strike(4), Focus Strike, Special Attack Strike, Focus Special Attack, then tap Strike rapidly.
Ultimate Hyper Strike combo: Redpill Rescue – The Security Guard: Defeat the SWAT team on the stairs within the time limit. To do the combo, press Strike(4), Focus Strike, Special Attack Strike, Focus Special Attack, Strike.
Media Viewer
Level Concepts: He’s Heading For The Street: Get to Trinity at the first floor exit.
Character Concepts 1: Dojo Training: Complete all training programs by defeating Morpheus both in combat and racing.
Character Concepts 2: Taking The Floor: Defeat three extra waves of Agent Smiths after the Key Maker unlocks the exit.
Level Studies: Captain’s Rescue- Morpheus And Trinity: Get to the raised corner with the health power-up. Wallrun up to a second ledge that has the hidden briefcase and a grenade launcher.
Renderings 1: Downside Up: Explode all columns with enemies coming out of them before they are all defeated. The hidden briefcase will then appear.
Renderings 2: Ministry Of Smith’s: Smash the statues on the second floor until the hidden briefcase appears.
Blur Cinematic Documentary: Aerial Battle: Collect the briefcase on the floor of the Kira Rowan building after you or Agent Smith is thrown inside.
Making Of
Storyboard Sequence 1: Red Pill – The Key: Complete the bonus objective in the second room by not using any guns.
Storyboard Sequence 2: The Frenchman: Kill the first set of enemies, go to the red cross in the dungeon, go to the right to find the briefcase.
Storyboard Sequence 3: Distorted Dimension: Find the “Face 2” area with three doors. Press Focus and move the block and open the gate to the center door to find the briefcase.
Storyboard Sequence 4: Distorted Dimension: In the “Face 3” area, move directly ahead from the entrance. Drop a few levels down to find the hidden briefcase in a niche.
Storyboard Sequence 5: After finding the previous briefcase in a niche, find the big stained glass window. Wallrun up the side of it then follow ledge to another hidden briefcase.
View Staff Combos: Kung Fu Training: Execute three silent takedowns on all three enemies in the tool shop.
View Sword Combos: Sword Training: Break the pot behind the waterfall.
View Hand-to-Hand Combos: Distorted Dimensions: In the “Face 1” area, wallrun up the wall with the windows, then Focus Jump to the focus pack. Look to the left, then Focus Jump to the briefcase.
Agent Smith strategy:
To defeat Agent Smith at the train station, you must weaken him first. When you hear an announcement of a train approaching, try getting hold of him. Throw him in front of the train.
The Unbeleiver:
When facing the large Agent Smith, get behind a broken building. When he strikes at you he will hit it and you will not get hurt. Also, he will throw his arms in the air, signaling you to attack.
The Witch strategies:
-Use the Bullet Stop ability to throw the various items in the room at her. They each do incredible amounts of damage. When she casts the Barrier spell, avoid her or your weapon will break and you will be stunned. Make sure to disarm her as soon as possible.
-Note: Don’t let the Exile die. If that happens, after defeating the Witch you will be stuck in the fight hall with no exit or options.
-Although you should not let the Exile die, it really doesn’t matter. While the Exile shows you the exit if she is alive, if she dies you cannot see the door with Code Vision. However if you go to the back of the room in the northeastern part (basically where the Witch is standing). you will see a door. You will be able to walk through it and get out of the level.
-Prior to fighting the Witch, you must choose one of the three Exiles. Use Code Vision for this. If you choose the correct one, she will help you defeat the Witch.