Trap Jasper:
When Jasper starts chasing you, run; do not bark or fumble. Run to the beehive that Fidget showed you. If you do this, Jasper will get buzzed.
How to defeat Cruella 1:
Shoot Pineapples and hit her five times to win. Note: Power-ups such as the steak will be all around.
Finding Lucky:
To find Lucky, go behind the chair in the house and push on the wall.
Finding Rolly:
To find Rolly, enter the kitchen and look inside the cupboard.
Make Lepelt speak:
Once you are in the Royal Museum level, go through a door with a pyramid picture next to it. You will immediately see a giant pyramid. Go around the pyramid until you see a door. Go in the door. Lepelt will be standing behind a pot. Do not go over there yet. Jump into the sarcophagus that he planned for a trap and let the puppy trap him. Once the puppy has trapped him, jump on top of the sarcophagus and go where the face is. He will say a few different things each time you jump on him.
Level 1: Finding the nut:
In level 1, “Regents Park”, you must find Fidget’s nut to get all the bones. First, you must get Jasper. Then, talk to Fidget and she will ask you to find her nut. Her nut is in the gate that you open by defeating the car toy.
Level 1: Get all the bones:
Chase the pigeon to the pigeon statue to get the rest of the bones.
Level 1: Six crates:
In “Regents Park”, the six crates are in easy places. One of them is by the clapping monkey closest to the waterfall. Another one is in the little tunnel under the waterfall. There are two jack-in-the-boxes where the one under the waterfall is found. Another one is on the big stones close to the hill with the two Cruella cars. There is one jack-in-the-box and two clapping monkeys. Watch out for Jasper. The last two are near the 102. One is in the gate which you open by defeating the Cruella car there. The last one is directly in front of the 102.
Level 1: Getting the car early:
In the “Regent’s Park” level, go all the way down the waterfalls until you see the portal. Do not get out of the water. Stay until the car sees you. It will try to come in the water, but it will not get that close. Bark at the wall near the car. The bark will go through the wall. You can defeat the car without getting out of the water.
Level 2: Finding a bone:
Go to the cash register in “The Toy Store” level and open it. A bone will appear.
Level 2: Rocket ship:
In level 2, “The Toy Store”, go to the space room. You will see a rocket ship with a crate and bones on top of it. There will be a trampoline near by. Jump on it to get on the rocket ship. When you are on the rocket ship, you will see the trampoline that will get you to the train. You do not have to use the big trampoline to get to the train at first. Get on the rocket ship and jump towards the bigger trampoline. This is the most fun way of getting to the train.
Level 2: Getting the puppy:
In level 2, “The Toy Store”, go into the second room and down a slide. You will see Tibs by the water gun. Squirt ten bubbles to get a crate. Squirt the balloon to get the puppy on the ground.
Level 2: Getting on the train early:
In level 2, “Toy store,” go into the ruins room. Jump on the trampoline and jump to the ledge. Jump to the other ledge that is close to the other one. Walk all the way around until you see a hole in the floor. Go to the edge of the ledge and jump onto a platform. It will have a doggie point (extra four tries) on it. Wait for the train. When it arrives, get on.
Level 3: Trap Horace:
Find Horace near the blue steps in level 3, “Piccadilly”. Open the manhole. Then let the dog do all the work to trap Horace.
Level 3: Getting on the pillar:
?PC? Once you get to level 3, “Piccadilly”, talk to Fidget. Follow her to the town square. Talk to her at the town square and she will tell you about the pillar. Find the four smaller statues and press 3 when you are close to them. After the pillar is as low as it can go, jump on it and press 3 to go up. When you are at the top, jump off. There will be a surprise on top of the pillar.
Level 10: Bounce-a-Rama:
PC? When you get into the bouncer, go to the edge and double bounce by pressing [Enter] several times. You will be able reach a higher location.
Level 10: Dunking Jasper:
Once you get to the “Carnival” level, you can easily go straight through the portal and to the next level. However, to get the extra credit by finding the bones and puppies, it might take awhile. To trap Jasper, you need to talk to the turtle (Shelby) near the level entrance. He will tell you that he has seen Jasper. You must go near the portal and find the dunk tank. The puppy (Domino or Oddball) will say something similar to “I wonder if Jasper can swim…”, then Jasper will be around the area of where Shelby was located. Lead him to the dunk tank and use the dunk tank ticket to squirt. Hit the target and dunk Jasper.
Level 15: Trapping Lepelt:
In level 15, “Spooky Forest”, go to a place where you see a log. Make sure you talk to Crystal first. After you talk to Crystal, try to leave that area by going past the tree farthest away from the log. Lepelt will see you. Then, run back to the log. Then, the puppy will do the work.
Level 17: Television screen:
Go to the television in the living room in level 17, “De Ville Manor”. Bark or run into the television to see a hidden screen.
Parrot ride:
If you get 100 bones on each level, Waddlesworth the parrot will give you a ride. When you have your bones, find a blue mark on the floor. He will ask if you want a ride. Answer “Yes”.
Stuck cart glitch:
In the Ancient Castle, go to where the catapult is outside. You will find a moving cart with some hay on it. Bounce on it to find an extra try and some bones. To stop it, let the cart push you towards the gate (which you open by defeating the toy closest to it). After it stops pushing you and starts to move in the other direction, stay where it stopped pushing you. When the cart returns, wait until it is almost touching you, then bark. It will be stuck until you jump on it again.?