Conversations:
Talk to everyone about all subjects when possible. Occasionally, now subjects will be added during conversations. Do not leave an area before exploring all conversation possibilities. Check often for new conversation icons, which can allow the game to progress. You may need to start a conversation with a character before you can ask them about a certainsubject. Continue speaking to them as subjects are added until they become available to be asked. If a conversation icon is dark, you either cannot speak to that particular person about that subject or there is something that must be done first before you can speak to that person about that subject.
Items:
Some inventory items are instantly transferred to characters when you speak to them. In other instances, you may need to show the item to the character first.
Destination icons:
Destination icons can only be accessed when Bradwen is in traveling mode, on his horse.
Interface bar:
During some sections, the Interface Bar is not accessible. You will have to complete that section before you can access the Interface Bar again.
Starting area:
Control the page to stand before Mr. Foulque. Talk to him until he suggests that you select a book. You now have the option to select a story based on choosing one of the books in the room. The white book tells the tale of Bradwen, loyal defender of the faith to the one Christian god. The red book tells the story of Bradwen the Celt, adhering to the worship of the ancient goddesses. Go over to the lecterns. Stand in front of the book of the desired story. Press ACTION to take one of the books and give it to Master Foulque.