Cheat Codes:
Type “humanzee” during game play to enable cheat mode. Once enabled, you have to restart the game to turn off cheat mode. Then, enter one of the following codes to activate the corresponding cheat:
CHEAT FUNCTION – CHEAT CODE
Add $100,000 – [Ctrl] C
Add one of every henchman and minion – [Ctrl] A
All items – [Ctrl] O
All traps – [Ctrl] T
Set off explosion/airstrike – [Ctrl] S
Toggle Global Chaos – [Ctrl] M or N
Peter J. Rzeminski II
Developer mode:
Note: This procedure involves editing two game files; create backups before proceeding. Use a text editor to edit the “default.ksb” file in the “evil geniusdynamicresourcesconfig” directory. Add the line “ToggleDebugCommands:Ctrl D” to the file. Then, use a text editor to edit the “autoexec.con” file in the same directory. Add the line “DF_RedefineDebugShortcuts 1” to the file. Start the game, then press [Ctrl] D enable developer mode. Enter one of the following codes at the indicated screen to activate the corresponding cheat function. Note: To enter console codes, press ~ to display the console window then type them in.
CHEAT FUNCTION/SCREEN – CHEAT CODE
List console commands (Console Screen) – help
All enemy agents go home after arriving on island; Do not use on missions that involve visitors
(Console Screen) – DF_AgentsGoHome true
Objects built instantly
(Console Screen) – DF_BuildInstantObjects true
Rooms built instantly
(Console Screen) – DF_BuildInstant true
Completes minion’s current training
(Game Play) – [Ctrl] T or [Ctrl] [Shift] T
Get indicated amount of money
(Console Screen) – Money
Kill selected unit. (Game Play) – D
Set selected unit on fire (Game Play) – [Ctrl] F
Spawn indicated minion at pointer
(Console Screen) – add
Spawn construction worker (Game Play) – W
Delete object (Game Play) – [Delete]
Delete room (Game Play) – [Ctrl] [Delete]
God mode (Game Play) – [Shift] G
Move object (Game Play) – M
Pause game play (Game Play) – P
Cause explosion (Game Play) – [Ctrl] E
Slow movement (Game play) –
Spawn agent (Game Play) – [Ctrl] A
Minion codes:
Use one of the following entries with the “add” code. For example, to get five workers, enable the “add 5 100” code.
Worker – 100
Marksman – 101
Valet – 102
Technician – 103
Guard – 104
Biochemist – 105
Scientist – 106
Spin Doctor – 107
Mercenary – 108
Diplomat – 109
Playboy – 110
Martial Artist – 111
Quantum Physicist – 112
Easy money:
Early in the game, if you do not interrogate the maid, the agents of good will not stop you at all. For example, if you did not torture the maid and put 30 workers on the Asian subcontinent, you will make $15,000 every minute, and not call the attention of the good guys.
Start building your secret underground lair, but do not build a Memory Bank or Control Panel. Use all your money to build your lair, traps, plenty of power generators. etc. When you do not have any more money, you will get $10,000 to build a Memory Bank or Control Panel. Use it on something else, and you will get another $10.000. Build up your base until you are satisfied, then build the Memory Bank or Control Panel.
Control a minion:
Enable “Developer mode”, then hold [Alt] and Right Click to control a minion.
How to defeat Dirk Masters:
Dirk Masters is difficult to kill. Do not keep him in your jail cell, because in a short period of time he will escape and set explosives all over the room. Keep him outside of your base at all cost. Dirk can be defeated by infiltrating his gym. He always works out at the Mid-Coast. You are only able to do this when you are allowed to do (by the optional objectives). Keep him outside as long as you can and he will return to HQ if he cannot get in. Note: It is possible to win the game without defeating John Steele, the last super agent.
Defeating Jet Chan:
Challenge him in a “fair” match in a dojo. You will poison his refreshments before the fight, and thus win. Since he is never defeated (fairly), he will “lose face” and quit A.N.V.I.L, hide somewhere, and leave you alone.
How to defeat Katherine:
After a period of time defeating Jet Chan, Katherine can be defeated by stealing her cute teddy bear (Mr. Snuggles) whom she always cares about. The teddy bear can be found in Siberia where she came from.
How to defeat Mariana Mamba:
Capture then interrogate her with an Examination Chair (build an Infirmary when you can and put an Examination Chair in it). She will grow fat and be defeated.
Capturing deserters:
When your minions lose their loyalty and try to desert your evil organization, put a capture tag on them. If your minions cannot catch up to the deserter, double-click on him to zoom in. He will stop running and salute you, giving your minions time to catch up to him. After capturing him, leave him in a cell for a few minutes. When you let him out, all his stats except for health will be at their highest level. Note: If you leave the captured minion in the cell for too long, they will lose health.
Generator room:
When building your base, build your generator room in the middle of your mountain. If it is too close to one of the edges of the mountain, enemy agents will burrow in and destroy the generators. If you have already built the generator room near an edge, place traps along the outside of the room so enemy agents cannot burrow in.
Freaks:
Freaks can be created as a byproduct of research. To create one, order your minions to move a bodybag to the Bio Tanks in the lab. Like standard minions, Freaks are indirectly controlled. However, they attack any agents or tourists they see, tagged or not, and cannot regenerate any stats. You can only have a finite number of Freaks at any given time.
Abandoning the base:
After acquiring all the information you need to build a doomsday device, a button that reads “New Island” will appear on the world domination screen. After you hit it, your minions and henchman will abandon the base and all loot items will be packed up and taken with you. Your minions and henchman will not engage any agents with any type of tag during this time. Henchman special abilities, such as Jubie’s Evicerate and Eli’s Super Headshot will still work. After your Genius enters the depot, anyone or anything not already in the depot is left behind.
Super-agent heart attack:
First, move Lord Kane, the Matron, and Dr. Neurocide next to a Super-agent. Then, use Matron’s Electro Therapy, Kane’s Panic-Stare, and Neurocide’s Poison Perfume to give the Super-agent a heart attack. This is a very effective way to eliminate a Super-agent easily, but does not always work.