Berlin: MP 40:To get an MP 40 with 500 rounds of ammunition in the final mission, do not pick up the first MP 40 that you see. You will come across another one.Boot Camp: Linejumper:Enable cheats to reach the linejumper. You can exit the same window. Using grenades to kill a jumper will stop all the other jumpers.Brecourt: Easy kills:To easily kill all the nazis as they spawn, throw a grenade into the final courtyard.Burnville: Extra machine gunner:You can lean from the wall to take out the two MG42S guarding the first flak gun. Doing so will cause a new machine gunner to spawn, but will cause your men to charge forward anyway, leading to a huge pile up of bodies and extra BAR ammunition. Your men will eventually take out the extra gunner.Burnville: Killing flak gun crew:Running past the first two flak guns will cause one of your men to fix the charges, regardless of how many enemies there are. The explosion will kill all Nazis associated with that gun.Burnville: Running out of men:In the field at the start of the level, charge forward past the three MG42s in the windows and sandbag. This is best done under the easiest difficulty setting. Stand there without shooting anyone, and your men will waste themselves on the 42s. If this is done long enough and with “insane body count”, they will stop spawning all together. You can do the same thing almost everywhere else there is a 42 and spawning men.Carride: Tank:The tank will begin shelling and machine gunning you if you stand there too long.Chateau: Early truck:Stay close to the wall near the three garage area and you can loop behind the truck. It will be sitting there with no one on it.Dawnville: Saving Johnson:You can save Johnson by running out with him. You can Faust the Panzer coming up either through the church window; or if you are very brave, by running out quickly and reaching it before it gets to the barrier.Dawnville: Retreating back to the church:Get a Faust before going to Moody