More cities:When you begin with the Mongolians, barbarian villages will join you once you have defeated their village. Achievements:One Mistress and No Master (15 points) – Win as an English civilization.I Will Not Be Triumphed Over (15 points) – Win as an Egyptian civilization.Flower and Song (15 points) – Win as an Aztec civilization.A Short Life of Glory (15 points) – Win as a Greek civilization.Fair and Softly Goes Far (15 points) – Win as a Spanish civilization.Blood and Iron (15 points) – Win as a German civilization.Veni Vidi Vici (15 points) – Win as a Roman civilization.A Great Wind is Blowing (15 points) – Win as a Russian civilization.Let a Hundred Flowers Bloom (15 points) – Win as a Chinese civilization.We the People (15 points) – Win as an American civilization.Imagination Rules the World (15 points) – Win as a French civilization.An Indomitable Will (15 points) – Win as an Indian civilization.A Knight Without Fear or Blame (15 points) – Win as an Arab civilization.This World is a Harsh Place (15 points) – Win as an African civilization.All Others Must Fail (15 points) – Win as a Mongolian civilization.Victory Over Lesser Men (15 points) – Win as a Japanese civilization.Difficulties Mastered (30 points) – Win a victory with each civilization.A Revelation of Man (20 points) – Win a Cultural Victory.Embiggens the Smallest Man (30 points) – Win a Cultural Victory on at least King difficulty.Citizen of the World (45 points) – Win a Cultural victory on Deity difficulty.Have Fun Storming the Castle (20 points) – Win a Domination Victory.Vi Victa Vis (30 points) – Win a Domination Victory on at least King difficulty.Such Joy Ambition Finds (45 points) – Win a Domination victory on Deity difficulty.A Penny Saved is a Penny Earned (20 points) – Win an Economic Victory.The Guy Who Signs the Checks (30 points) – Win an Economic Victory on at least King difficulty.Playing the Game (45 points) – Win an Economic victory on Deity difficulty.Ideas Control the World (20 points) – Win a Technology Victory.640K Ought to be Enough (30 points) – Win a Technology Victory on at least King difficulty.Indistinguishable From Magic (45 points) – Win a Technology victory on Deity difficulty.Destroyer of Worlds (30 points) – Win all types of victories (Domination, Technology, Cultural, and Economic).The Universal Brotherhood of Man (25 points) – Develop a city to produce 100 culture per turn.Organized Knowledge (25 points) – Develop a city to produce 200 science per turn.The Root of All Evil (25 points) – Develop a city to produce 200 gold per turn.Curse of the Drinking Class (25 points) – Develop a city to produce 200 resources per turn.Buy the Ticket, Take the Ride (3 points) – Make contact with another civilization.Culture is Worth a Little Risk (9 points) – Build a Wonder of the World.Once More Unto the Breach (5 points) – Combine three identical units into an army.80% of Success is Showing Up (5 points) – Accumulate culture to unlock a famous person.Home is Where One Starts From (3 points) – Construct a special building.Good Afternoon, Doctor Jones. (9 points) – Discover an ancient artifact.Before all Else, Be Armed (5 points) – Earn a special unit ability in combat.Scientia Potentia Est (3 points) – Complete development of any technology.Napalm in the Morning (3 points) – Defeat an enemy unit.The Fruit of Labor (5 points) – Build a second city in a game.What is the City But the People? (25 points) – Grow a city to size 20.The Will to Win is Everything (25 points) – Win 20 battles with one unit.Here